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ANIMATED
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ANIMATED is the lump created by [[TeamTNT]] for [[Boom]] which defines Doom-style animations sequences. Its format is the same as the one originally used internally by [[Vanilla Doom]]. It's a binary lump, unsuitable for hand editing, but you can use either the TeamTNT-provided ''swantbls'' tool or modern lump editors such as [[SLADE]] to customize it. Only use the ANIMATED lump if you want your mod to run on Boom or PrBoom+. Unlike [[EDF]] and [[ANIMDEFS]], but similar to [[PNAMES]] and [[TEXTURE1]], it must contains everything from port's original data. Open ''eternity.pke'' from the ''base/doom'' folder and copy the ANIMATED lump from there into your own [[PWAD]]. Use one of the editing tools mentioned here to update the lump. [[SMMU]]-style swirly animations can be set in ANIMATED if you set duration per animation frame to 65536. You cannot create swirly multi-frame animations however. See also the [[SWITCHES]] lump, which was also created by [[TeamTNT]] to customize switches.
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