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Showing below up to 50 results in range #201 to #250.
- Floor LowerToLowestCeiling
- Floor LowerToNearest
- Floor MoveToValue
- Floor RaiseAndCrush
- Floor RaiseByTexture
- Floor RaiseByValue
- Floor RaiseToCeiling
- Floor RaiseToHighest
- Floor RaiseToLowest
- Floor RaiseToLowestCeiling
- Floor RaiseToNearest
- Floor ToCeilingInstant
- Floor TransferNumeric
- Floor TransferTrigger
- Floor Waggle
- Floor movement classic specials
- Funcidx
- GFS
- GameSkill
- GameType
- GauntletAttack
- GenRefire
- GenTracer
- GenWizard
- Generalized sector types
- Generic Floor
- Geom string
- GetActorVelX
- GetLineRowOffset
- GetLineX and GetLineY
- GetPolyobjX
- GetSectorFloorZ and GetSectorCeilingZ
- GetSectorLightLevel
- GetSigilPieces
- Getarg
- GhostOff
- GunFlash
- HeadAttack
- HealthJump
- Heapspace
- Hexen format SNDINFO
- Hoof
- HticArtiTele
- HticBossDeath
- HticExplode
- HticSpawnFireBomb
- HticTracer
- ImpChargeAtk
- ImpDeath
- ImpExplode